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SpindleBunny

8
Posts
5
Following
A member registered Jul 08, 2025

Recent community posts

Literally the run after my post with "not collecting grenades" was like this (didnt get any grenades to go with those)

Buzzsaw, yes it is, daggers top it easily in terms of acquisition and upgrades (also I think I had those and the buzzsaw at same time)

Honestly upgraded thin dagger (and if you can get and upgrade - double-dagger) are just OP which makes ranged weapons feel useless by comparison. 

Launcher - gonna stop trying for it and try the twin flamers thing now, but with how slow flame weapons are I don't feel its gonna work.

OK so I spent a few days and RNG was like

>0 grenade launchers total, like at all

>get 3 decent levelled grenades in one run but again, 0 launchers

FINALLY got a 50/50 melee/ranged win with a really simple setup but I honestly just couldn't get the RNG rolls needed to collect it for the past weeks somehow?

It really feels like melee wins are easier by simple RNG/item drop ratio. I really wanted AP bullet set for my SMGs but couldn't roll a single one in this run.


re. Buzzsaw (actually had like 3 wins with it lol) yeah had to get more health, and with daggers and the +damage/+health engine it works. Barely but does.


Thank you so much for sharing your combos! Gonna try them over the next few days! I totally gotta go thru enemy types and rethink them. You're correct, some are way easier in certain builds, for me the Scorch/Flame go down way easier than Phalanxes, gonna see how that works with ranged.

Re. exceptional/unique, I couldn't get them to work as-such but sometimes they did drop a levelled (lvl 3) shock axe which is a winning item but like, its just a part of my regular melee build. I did try the buzzsaw? melee item and it worked but again, was part of the melee build and relied heavily on regular melee items. So it was more of "any melee item will work here" rather than " this specific item"


 Cannons/Grenades -> I just couldn't find the g.launcher & grenades consequently enough. Cannons (as seen from cannon spider/launcher spider) just don't seem to work right now yeah. :(

I really wanted a working shotgun or SMG build, but I just can't seem to get it.

Pistols/SMGs - I had a levelled (lvl2? or 3?) MechaFinger but that didn't seem to work for me, gonna try again while paying attention to which enemies I pick.

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For example this is a comparatively weak HtH setup I rolled just now but I can still win with it, while all the while I cannot roll a winning gun/rust/shotgun/etc combo.

This game is super cool. I'm stuck on one thing though: I can't find a winning non-melee items combo.  HtH + boosters (health or damage or health & damage) wins every time, but I can't find a working ranged set. Shotguns *should* work but are too weak, grenades or cannons - I can't seem to get the RNG to find all the items. Same with pistols and such. Anyone got tips?

Thank you! So its like a short range no-damage shadow dash then! I didnt work for me at first because I did it when enemy was on last side square or there were 2 enemies next to each other so there was no space to appear on and I didnt get the "there must be empty space behind enemy for this to work" part.

OK I give up, how do you "phase" with the final unlockable chara? I cant figure out which key does it and what does it do.