Awesome, thanks for fixing it as soon as you did!
I have a question regarding the Open World project. I edited the "wmhm_overworld.png" image in Paint.net. In-game in the Stage Editor, I made sure to type in "overworld" as the world map name. BUT it's still procedurally generating the same exact terrain when I click on the "W.Map cell" button. I also made sure to click on the "rebuild world map chunk map" reset button on the main title screen, but the terrain being generated is the same.
Is there something else I need to do in order for the random terrain to change/be different besides editing the heightmap image?