Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

So, I discovered that I'm really bad at this game. Very bad ahahah.

I managed to collect a few stars, but it seems that the wind caught me off guard and as soon as I caught it, it blew away and knocked me down.

I wasn't able to “predict” it quickly enough like the others.

The setting is very well done, the only thing that bothered me was the pixelated shadow of the tomato.

20 levels might be a bit long. Being bad at it, I would get tired of it much sooner, but if there were other elements such as stars that give you bonuses or penalties, then I think it would be enough.

I wasn't able to try the track composer because I didn't get to the enemies, only the wind, and I didn't get to try the multiplayer either, but on the bright side, I got hungry!

(1 edit)

My apologies! I uploaded a broken build where only the wind was enabled and the other enemies were disabled. It's been fixed now.

I appreciate your feedback about the difficulty of the wind. It is definitely something I will rework in the next version. Also noted about the blocky shadows. Cheers!