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(+2)

This art style works really well for a platformer. Gives me Celeste vibes, in a good way. The level design worked well too, and I think you have a fun concept layered in with all of this, but it needs a bit more of a warning when the controls are about to switch. Like a timer or a visual que. I think the controls currently switch every so often, and my strategy was to just wait until the controls reverted back to normal to continue haha. Maybe that's an intended strategy? I made it pretty far but then I think I jumped out of the level? 

All-in-all, nice work! 


I totally agree with you, the game definitely needs loads of stuff to polish it but we couldn't keep up with such short while having beginners in the team.

Thanks for playing our game and we appreciate the feedback.