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It looks great! Can't say I really understand what the controls do though. Cranking combined with pressing A seems to jump in a given direction, but tilting the device doesn't appear to do anything? 

I wonder if you're meant to actually be able to make it out? Even landing the head precisely within the claw's grips it still falls out eventually, and other body parts don't fare much better. Maybe I'm just bad at the game

There's also an issue with starting the game which can cause the physics to go haywire, tossing both my toy and the crane off-screen lol

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Thanks!
The tilting is actually shifting the gravity to the side, but you're right that the effect of that seems too weak.
The claw also needs to become less "slippery" even though it seems to match the experience with a real claw machine right now. Oops :D
The physics also have a problem when you restart. The best way to restart the game is to first go to the main menu.

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Crank is to rotate the toy, A is jump, tilt tilts the vending machine/gravity.

> I wonder if you're meant to actually be able to make it out?

That's the real claw experience :D Sometimes I could  manage sometimes I just don't. But we do plan to tweak the parameters a bit so that it grabs better.

> There's also an issue with starting the game which can cause the physics to go haywire

This will be fixed in v0.0.4

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we made it all borked on monday, sunday it was so winnable :'D It is the game jam way..