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It's technically a metroidvania, with its utility-based progression. The platforming to get the boost was hilarious once I got the hang of it (boing boing boing boing). I'd like to see more as the premise is very unique to this genre (vehicle-based metroidvanias aren't exactly growing in trees :) )

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Thanks for playing :)

I didn't know about this gamejam until about a week or two ago. So I had made this vehicle made from a different gamejam that ran concurrently. It was a fun challenge to extract the different abilities and create this short adventure level about collecting abilities :)

Glad you like the platforming challenge, most people complain it's too difficult