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Camera is tight, so you feel more immersed wandering around, but on the other hand, because it is also "glued" to character it feels a bit too much when jumping and jumps are fast :D Also, I really tried to avoid the enemies, by jumping over them and I rarely succeeded, at least there is some health bar and potions! I like the atmosphere and getting a bit lost in search for keys and gates ;)

Thanks for playing and for your feedback, Pawel; I'll look into relaxing the camera movement after the jam, as well as the physics settings for jumps - a flatter but longer jump curve would help in these tight corridors.

> I like the atmosphere and getting a bit lost in search for keys and gates.

Just the way Montezuma had it ;)