I was so happy to see a 3d entry from you! I’m not quite finished, I’m only missing one ability, but only have 2 armor pieces. After defeating G*** II (trying to not spoil, just in case), I was able to light 1 candle, but I’m not sure why, but it certainly implies there are several more bosses.
One “bug” I found is that you can get the cold robe by dropping from above prior to the requisite skill, but then you can’t get out. Not terrible since you retain items, but I wanted to note it.
Initially I was a little worried on how tight the space was, and I still think it could be a bit more open at the start, but the actual levels have felt pretty good. I’m really happy with the grapple, that mechanic often doesn’t land right, esp in a jam, but it works flawlessly.
I like how you tied player abilities to the enemies and made the abilities meaningful during the boss fights (I’ve done 3). I also appreciate the clear tick-tock of the save points. I think you really captured the fun and charm of the older 3d adventure games, great work!