Love the style and feel of this game, but instantly turned off by the sex minigame. having one key to control both tempo and the timing is just bad, especially with how tight the timings seem to be, at least in my opinion. also seems far to drawn out, how much of my time is going to be spent just pressing one key over and over again? Hope its reworked in some way or hell, add an auto-mode for those who just don't feel like it. Can't even comment on the rest of the game right now as I simply don't feel like sitting on the tutorial for 20 minutes, pressing z ad nauseum. Again, love the look and it has the feeling that there is great potential.
As a side-note, the tutorial states to press z 𝘸𝘩𝘦𝘯 you hear the clap, or see the light up. but if you do this, you will always be too late. you really have to be doing it just before-hand, as we as humans are unfortunately not one with the machine and having 0ms response times, yet. I'm all for difficulty in my games, but the tutorial has a rather steep learning curve that is lacking in teaching you what you're doing right, and what you're doing wrong. I do think having the speed controlled in a separate way would go a long way in improving the gameplay also.
The tutorial should take a couple of minutes max, so I've clearly not made it clear enough for everyone to get it. Tank you for the feedback.
I recomend the Commissions launcer, since that has the automatic "watch" mode available from the start, where you choose speed and actions in a menu style,
In this version you have to clear the skill based game of an act to unlock the watch version.
If you try again: The disconect seems to come from you trying to react to the clap, you're just supposed to press in rhythm to the animation, like a Rhythm Heaven game.