Hahaha I really like to hear it from a players perspective. I think a fix for these problems would be just proper tutorial within the game?
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(explaining, ignore if boring)
-So the bottom 4 labs (2 on left, 2 on right, next to eachother) are meant for the first data crop (purple one), you can plant it and see it visually getting bigger with some glowing as feedback. On top of these are tier 4x vats meant for the second square crop as mentioned in it's description but now I can see how confusing it gets without proper explaining, same for the last crop but there are only 2 vats for this type of crop. (I wanted the player to explore the lab a bit by not telling where the vats are while avoiding the scientists)
-As for the points, they automatically go up to 50 since you can actually lose the crop after harvesting with a randomized chance so buying a crop with the last bit of your point and it giving you no point would logically lock the game since you have no points left/no way to get more points. It stops after point amount is 50. so you can not just stay afk and finish the game.
-So gameplay would be 1. crop > 2. crop > 3. crop > human face > use vent to win (with some upgrades along the gameplay optionally)
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Would you say knowing these infos would make the gameplay a bit more interesting? Thank you a lot for investing time to give me feedbacks by the way!!!