Thank you, I readjusted the order of plugins and replaced StatsToDisplay for [] now. Here are some errors that I also get walking and touching stuff in the demo. Maybe I need to tweak plugin settings before launching the demo? Best regards,
TypeError: Cannot read property 'undefined' of undefined
at Game_Actor.deck (MYTH_CGC_DeckEditorCore.js:3812)
at Window_CardShopBuy.removeEquippedCards (MYTH_CGC_CardShopCore.js:2332)
at Window_CardShopBuy.setGoodsByActor (MYTH_CGC_CardShopCore.js:2326)
at Scene_CardShop.onActorOk (MYTH_CGC_CardShopCore.js:1945)
at Scene_CardShop.commandSell (MYTH_CGC_CardShopCore.js:1575)
at Window_CardShopCommand.Window_Selectable.callHandler (rpg_windows.js:902)
at Window_CardShopCommand.Window_Command.callOkHandler (rpg_windows.js:1426)
at Window_CardShopCommand.Window_Selectable.processOk (rpg_windows.js:1156)
at Window_CardShopCommand.Window_Selectable.onTouch (rpg_windows.js:1086)
at Window_CardShopCommand.Window_Selectable.processTouch (rpg_windows.js:1054) =============================
TypeError: Cannot read property 'length' of undefined
at Game_Actor.Game_Battler.onTurnEnd (MYTH_CGC_CardSummonsCore.js:1605)
at Game_Actor.turnEndOnMap (rpg_objects.js:4181)
at Game_Actor.onPlayerWalk (rpg_objects.js:4140)
at rpg_objects.js:5049
at Array.forEach (<anonymous>)
at Game_Party.onPlayerWalk (rpg_objects.js:5048)
at Game_Player.updateNonmoving (rpg_objects.js:7756)
at Game_Player.update (rpg_objects.js:7676)
at Scene_Map.updateMain (rpg_scenes.js:609)
at Scene_Map.updateMainMultiply (rpg_scenes.js:600) =============================
rpg_managers.js:1949 TypeError: Cannot read property 'length' of undefined
at Game_Actor.createDeck (MYTH_CGC_DeckEditorCore.js:3723)
at Scene_DeckSelector.onCommandNew (MYTH_CGC_DeckEditorCore.js:4105)
at Window_DeckCommand.Window_Selectable.callHandler (rpg_windows.js:902)
at Window_DeckCommand.Window_Command.callOkHandler (rpg_windows.js:1426)
at Window_DeckCommand.Window_Selectable.processOk (rpg_windows.js:1156)
at Window_DeckCommand.Window_Selectable.onTouch (rpg_windows.js:1086)
at Window_DeckCommand.Window_Selectable.processTouch (rpg_windows.js:1054)
at Window_DeckCommand.Window_Selectable.update (rpg_windows.js:986)
at rpg_core.js:7035
at Array.forEach (<anonymous>)