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I'm loving the concept and animations, but I'm finding this too difficult. The difficulty spikes waaaay too hard. 

I think you need to ease players into certain ideas as well, get them used to them at the controls before you ask them to do everything in one go. Like the concept of stopping one dog to make a jump in level 2, once I figure it out, I was devastated that I had to ALSO jump up to get the key.

I can't even get past level 3, which feels a little embarrassing, haha. 

Jumping and running feel a little too loose too, there's no friction, things just GO and FAST! XD

Anyway, it still enjoyed it despite how hard it is. Great job!

Hope to see you in future game jams! :D

Thanks for the feedback!☺️

This was my first jam, so I struggled with level design a bit. But I will take your suggestions into consideration for my future jams.

I'll probably try to release an update to this game with some better level design and character control.

BTW, there were only 4 levels, so you were pretty close to saving Hachiko 😉

PS: Thanks for such a wonderful jam. I learnt so much in such a short span of time. And the feedback by everyone as super supportive.