Hello! First of all I wanna thank you for this magnificent work, it's so realistic! Also the sound effects and music are wonderful. Then I have a question... is a big part of the main path missing? I mean... I arrive until that kind of "balcony" from where it's possible to see Kyoto scenery, then I still climbing a little bit and I arrive on a square with a big bell. From here, if I remember well the real location, the path is supposed to split into 3: on the left you reach a small graveyard; on the right (or on the front) the circular path starts until the top of the hill, where you can descend coming back on the front (or on the right if you started on the front)... I hope I explained myself well. Instead of this, the circular path seems missing and it's impossibile to reach the top of the hill. Is it correct or am I doing anything wrong? Thanks!
Viewing post in Fushimi Inari Taisha, Kyoto comments
no you are correct! I just made a few changes to the map design and made a lot of the paths shorter, including removing that loop path. I visited the shrine recently so I know what you're talking about, it's cool that you recognised that specific place and sorry it's not physically accurate! thanks for the kind words about the game :)
Yes, actually I've been in Fushimi Inari five times, it's one of my favourite places in Japan :) That's why I was pretty confused when I did not find the path, I thought I was lost and I restart from the beginning twice before realizing a part of the path was missing! :) Do you think there'll be an update of the game with further paths?