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Pretty cool! I like it quite a bit, and it's very impressive for a game jam. If you are looking for opinions here are my 2 cents:
I think the gravity for the player should be a tad bit stronger, it feels a bit floaty at the moment.
I don't love that I can only attack once midair before landing. Paired with the floatiness can make it feel a bit unresponsive at times.
I don't know if there are i-frames when the player gets hit, I didn't notice any. If they are there, I think it should be a bit more clear. If not, they really should be there :D

Keep in mind I've been playing silksong nonstop for the past week, so some of these might have been influenced by that. If you are going for that kind of feel, I think you should take these into consideration.

These are just nitpicks though, great game for a jam. Congrats!!

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Hey thanks for trying it out! Ooh you are playing silksong so I would like to hear your opinion even more if you decided to play this again after the post rating period as I have an update ready to go. The gravity is definitely greater than hollow knight for sure, I haven't change that yet(will play around with it but not in the next update). But I-frames are now visible and a tad bit longer, multiple jump attacks are now possible & also added the knockback when player got hit so hopefully its closer to that kind of feel. Thanks for the feedback! :D 

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I'd love to play again and give more feedback once the update is live! Great to hear you are working on it