Im getting this error when launching the game :
LowLevelFatalError [File:D:\build\++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 1015]
Payload->Queue.D3DCommandQueue->GetClockCalibration(&LocalTiming->GPUTimestamp, &LocalTiming->CPUTimestamp) failed
at D:\build\++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12Submission.cpp:907
with error E_FAIL
0x00007ff641332f9c VanimateApp-Win64-Shipping.exe!UnknownFunction []
0x00007ff64133c798 VanimateApp-Win64-Shipping.exe!UnknownFunction []
0x00007ff64130a0fb VanimateApp-Win64-Shipping.exe!UnknownFunction []
0x00007ff64130e69c VanimateApp-Win64-Shipping.exe!UnknownFunction []
0x00007ff641316dff VanimateApp-Win64-Shipping.exe!UnknownFunction []
0x00007ff63f887f47 VanimateApp-Win64-Shipping.exe!UnknownFunction []
0x00007ff63f887d19 VanimateApp-Win64-Shipping.exe!UnknownFunction []
0x00007ff85ea97374 KERNEL32.DLL!UnknownFunction []
Crash in runnable thread RHISubmissionThread