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(2 edits)

Hello, great plugin! One note so far; I noticed that once I enable this plugin the game will no longer let me save through the 'open save screen' event command or the SceneManager script call. 

Edit: Also if I exit out of the save screen it takes me out of the 360 scene. I'm on MV

I have pushed v.1.0.2 update. When navigating to another scene from the map while a 360 scene is on going, call the below script call before  calling the save command or SceneManager.push(Scene__Save) :


ThreeManager.saveTemp();

That worked, thank you for the fast response! It does show the map for a bit after the save, but that should be manageable.