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(+1)

What a brilliant puzzle game, excellent entry!! Level 3 was such a cool puzzle moment, when you have to spit the ball ahead of you while jumping back in order to be small enough to fit the gap. A genuine aha moment that the puzzle genre is built upon, kudos. The mechanic of getting jumps but also growing in size until you jump is very novel and fits the theme perfectly, really well done. There's lots of great bits of polish/design, such as halting momentum when you start a new jump, the trumpet sfx when you beat the game, the slow-mo transition when you reach the pentagon. It's awesome. The only critique is that the art style is a bit "meh". It works, it conveys the needed information, it works in service of the game, but it doesn't really have any effect on me as a player. It's tough with the limited shapes but a little more personality I think would have taken it to the next level. Really fun game with a great level of polish, one of the best entries in the jam for sure imo! Great work!!

(+1)

Thanks for playing, so glad you liked it! Art is definitely the most challenging part of game dev for me, so I'm excited to get better at it for the next jam. Really appreciate the feedback!