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Firstly thanks for taking the time to comment.

I have a more "Low poly, minimal style characters, environment items;" coming today but even if I didn't I think you misunderstand the spirit of Asset Jam. I thought i'd challenge myself to keep things as simple as can be, I spent much of my time building and producing my Trijam 68.9 game this weekend (https://itch.io/jam/trijam-69/rate/638815) and this was a good outlet for me to run through a 3D workflow I am learning.

I am not a 3D artist (quite evidently), I am learning all of these tools and workflows all in my own time (like many others). You have to start somewhere.

I look forward to seeing your entry / entries on Asset Jam to inspire me to produce even better work. That, at least for me, is what I thrive and am inspired by - seeing people lead by example.

Ok, I believe you, but see on my Asset Jam 11 project.