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wow oh wow, it took me a few days to parse your notes. Let me try responding to them in order...

 Though I have to remind you that this game is not a 1-1 copy of real life, and many aspects are different for the sake of escaping from the hustle and bustle of everyday life... use your imagination!

are the songs you use original? The ones with singing. I mean, I'm pretty sure they are because I think it's the same voice actress you use for Zinnia, but I've always wondered. 

None of the songs in the game are original (otherwise I'd have a big hole in my wallet). I source them from https://dova-s.jp/ . I hired 2 voice actresses with very similar voices to the singers for  the vocal songs, https://x.com/Mochitukisiro & https://x.com/sato_sioo

My first question is in regards to what you refer to as Zinnia's hometown. She says it's Montreal, but then this is immediately contradicted by the fact that Zinnia is original from a rural town in Northern Ontario.

There's the fact that one can feel that they have multiple hometowns, especially if they feel connected to it. Since Montreal was the place where Zinnia first began her adventure, she feels Montreal is her new hometown.

Next, I just want to point out that Zinnia calling all of this an "opportunity" she was "given" is just the most incorrect thing ever.

Yup, she is an naive and unempathetic brat that only has her own interests in mind. I was like that too once! But she does change for the better over the course of her adventure.

how old is Zinnia supposed to be exactly?

The characters don't have defined ages for the sake of mankind. If you are serious about it, try taking a good look at Zinnia, and use her height, behavior,  and appearance (maybe not a good idea given the artstyle) to get a good sense of how old she is. Remember that this is not a 1-for-1 copy of real life, and the characters could age differently!

 

Onto the adventure portion.

The next note is actually in regards to time, specifically the time of the train ride from Montreal to Ottawa. In game, Zinnia says it's been 3 and a half hours since she left Montreal. However, I've done this train ride a few times and it doesn't take that long to go from Gare Centrale to Ottawa Station unless there are delays

You are right that the train ride only takes around 2 hours-ish, and I made Zinnia incorporate her time at the station and getting there into to 3-and a half hours. Perhaps I should make it more obvious.

What museum in Gatineau did she want to go to?

The museum I am referring to (which is no longer free of charge unfortunately) is the Bytown Museum, which is back in Ottawa. Zinnia goes to Gatineau after her futile attempt at admission. https://ottawatourism.ca/en/see-and-do/bytown-museum

So you say that the cafe is located on "university grounds" and later say it's right beside dorms. This would likely be the University of Toronto. However, Zinnia goes to Dupont Station. 

In Ikimashou, Casa Loma and the surrounding George Brown College are the sites of an imaginary school. Dupont station is nearby, no?

ZINNIA, WHY ARE YOU GOING SO FAR AHEAD THAT YOU CAN'T HEAR WHAT THE PERSON GUIDING YOU IS SAYING?! 

She is too overconfident

Also, really? Jamaican patties? 

Beavertails are overrated and expensive, Jamaican Patties are everywhere and cheap and filling, come figte me

My next note is in regards to what is likely a typing error. Zinnia plans to go to Toronto Island using the ferry...

She does go to the airport, that kinda counts as Toronto Islands??

Alrighty, now time for my last note: when Zinnia mentions that her adopted mother had to pay tuition for her. 

I'm not sure how to respond to this other than, "use your imagination",  maybe in Ikimashou all schooling requires tuition or something else. It's one of those things not to get too ingrained about.

I have corrected the writing errors from many of your notes, thanks again for the feedback, and please look forward to the main release of v7.05 in probably around a year or so!! Also, have you read further on into the game? There are 2 specific scenes with Claire that I think you should really see, now that you've mentioned stuff about the songs in the game.

"In Ikimashou, Casa Loma and the surrounding George Brown College are the sites of an imaginary school. Dupont station is nearby, no?"

The only thing I'd then argue is that it shouldn't be referred to as a university, as George Brown is a college and colleges aren't seen as on the same level as universities. Now I get that this is suppose to not be 1-1 copy of real life, but I'm generally of the opinion of "if you can make it closer to real life, why not?" It creates a bit of familiarity for people who either already know the locations (like me) or who play the game and then end up visiting one day. The only thing you'd need to do is avoid using any sort of names that could be copyright (for example, the George Brown name) but could still refer to the area.

Also with regards to Toronto Island, I'd still argue she should travel east to the ferry that takes you into the actual island since that's what her plan is. Getting stuck in an airport seems silly, y'know?

I'd fight you if I could for BeaverTails.

Ok, so I'm now going to take the time to do the thing that I've been wanting to cover for a while with regards to her just taking off (and why I think it's important that certain things be changed or done to make immersion better).

First, there's the issues her age would cause (which would result in a lot of legal issues). If she's a minor, then her doing certain things just... wouldn't/shouldn't be possible such as buying train tickets or getting a room at a hostel. I can't remember for train tickets offhand, but I do know that for hotels and hostels that you'd need ID, and the moment she flashes an ID that says she's underage there's going to be problems. On top of this, there's the fact that her adoptive mother would likely call the police and report her as missing, at which point her identity would likely be spread across Canada to various police to try and find her. Now whether they do is another question, but it's bound to be that someone, somewhere, will recognize her. For these reasons, I think it's important that you define her as being of an age where she wouldn't be questioned. This would have an impact on her "school" stuff, namely because you'd have to likely make it that she was done school, but personally I think this would be better.

Second, there's the financial issue. From the story presented, Zinnia's adoptive mother doesn't have a lot of money. Similarly, it doesn't sound like Zinnia worked some sort of part-time job to save money up as she instead spent all her time going on adventures. So how is she affording all of this? There should be something to explain how she can afford this. Personally, I think the plot point around Zinnia's adoptive mother not having a lot of money should be dropped (I also think the tuition thing should be dropped) as it adds to this problem.

Third, safety issues. First, Zinnia is a girl all by herself, going to a place where she knows nobody. I feel confident you can agree how dangerous that can be. While it's obvious that Zinnia can be an airhead, I feel like she should be smart enough to know to keep herself safe. It doesn't need to be something you actively show in the story but instead be based on her choices.

Personally, when I look at these issues and how to fix them, what I see is this...

Zinnia should be between high school and college/university and be at least 18. She should have been saving money for some time now (Maybe she took on a part-time job in her last year of school, then  took on more hours once school ended). The issues between her and her adoptive mother could be because the latter wants her to get into college/uni right away but Zinnia wants her adventure first. After she saves enough, she puts in a two-week notice and, at the end of it, takes off. At least in this scenario, you deal with her age, the financial side of things and also that her adopted mother knows what she's doing and can't fully call the cops to report her as missing (maybe Zinnia should also text her mom every few days so her mom knows she's okay. This would be one of those things to show she's trying to keep safe). While this may not fit what you wanted it to be for her, it would at least make more sense and there's nothing wrong with having a bit of realism considering you're going through actual places in Canada.

And just for context to all of this... I do story writing myself, with one of my stories being based in Toronto. Even though the story is a magical girl one, I still try to keep realism there and keep whatever aspects of Toronto that I can intact.

I agree with the age issues. When I played the game, I just assumed she would be 18+. While if she were 17 getting on a train shouldn't be an issue, getting a room would be. I also agree with the realism issues in the case of this story: It's basically a travel ad as VN, and then it should try to be correct wherever it doesn't get in the way of the story.

I do not really agree on the "dangerous, woman can't travel alone"-thing. As far as I know, Canada is a fairly save country, and people worry too much about this issues, thus restricting their freedom of movements more and more. While it's important to be careful (particularly, but not only as a woman), doing sightseeing alone shouldn't be and isn't really an issue, at last in the areas I've seen in the story so far. I also know enough examples of young women traveling alone exactly like this.

"I do not really agree on the "dangerous, woman can't travel alone"-thing. As far as I know, Canada is a fairly save country, and people worry too much about this issues, thus restricting their freedom of movements more and more. While it's important to be careful (particularly, but not only as a woman), doing sightseeing alone shouldn't be and isn't really an issue, at last in the areas I've seen in the story so far. I also know enough examples of young women traveling alone exactly like this."

I will note that when I'm referring to the dangerous part, I'm not referring to the daily sightseeing itself. What I'm referring to are things like the late night walking around and going to hostels on your own. Yes, Canada is decently safe but that doesn't mean threats don't exist. It's just more rare for them to happen. I'm from the Toronto area that's used as Zinnia's first major destination, so I have familiarity with it. For example, I know that there have been occasional kidnappings, with women being picked up off the streets and then being sent off to other countries through illegal means to be sold as slaves. While these have happened more in the cities around Toronto than in it directly, the fact that it's a thing at all should say enough. I also know that, much like a lot of major cities in the US, that women can find themselves accosted by men if they don't have another man with them. These sorts of situations can very quickly become dangerous.

Now on the flip side of this, I've also had a cousin who has traveled across parts of Canada on her own and she's been lucky to be safe. However, she's also had incidents that could've ended a lot worse for her, like the time she was hitchhiking. She was supposed to be getting a ride to a service centre (these are stops every couple hundred kilometers along major freeways where you can get gas and food), but the driver took her past the service centre and directly to his house under the premise that she could get shower at his place. She, foolishly, accepted this. The only reason she was fine was because she was lucky enough to meet an actually trustworthy person. However, that could have easily turned south and my cousin could have disappeared.

Thanks for the clarification! And of course hitchhiking is a totally different story. I would do this only in case of emergency.
Moreover, I'm from central Europe and always had the impression that Canada is basically on a similar safety level (unlike the US). (Of course you can get into trouble there in certain areas at night, but besides that the risk is much, much lower than, e.g., having a car accident.) Maybe I'm too optimistic there about Canada, and I trust that you as a local will know better about that!