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hello , i really like this game and here are my suggestions that i feel it will make the game experience even more injoyable

- being rescued : when you die outside the base you don't realy die you get knocked off so if you broght people with you and you die they should attack while one drags you away of the map or try to heal you or maybe flee with half of your resorces so you don't lose evrything when you die

- watch towers : a building that have levels like wooden one stone one and a computer one that detects raids before they hapen and give you time to prepare and information about the raiding force like wooden one gives you 20sec to prepare stone one give you 40 sec and an estimation like (you are raided by 5~10 ) and the robotic one give you 1min and the exact number

- special non craftable ithems as rewards : when you do quests or when you explore caves there should be hidden rooms (like the button behind the cactus one ) and give you like a wepon or a tool that is uncraftable and have a special ability like ×3 more damage

- special people joining your cause : alongside of normal people what about something like rescue missions that give you special people like a verry good farmer or fighter or maybe even like a friendly enemy unit or even something silly like a medival knight with a fighting bonus when he fights with swords. having a hometown with normal people and special caracters will make towns more fun

- diplomacy / requesting help : when you do missions for an area it should give you like special options in the map like requesting suplies or military help for example if you do 10 farmer missions and there is a raid comming and you arn't ready you can request help and he will send like 5 people with a pitchfork to defend or for example if you do 5 missions you can ask him to send 5 farmers to take care of your crops for like 5 in-game days

- turning into a cyborg : in late game we should have something like a cyborg chamber that give you bonuses for example you can upgrade your legs for speed or hands for tools

-boss fights or special raids / special decoration : to not make raids get repetetive how about you get a leader unit after a number of raids like a squeleton unit with a crosbow that does alot of damage and if you kill him you get his helmet as a decorative ithem

- turning the start talking robot box thing into a walking  talking robot box thing  : how about a mission about turning the broken machinery thing into a spaceship or a mount to be a fast travel way and drop you in verry far locations  in late game or to send you into specific landing sites and then you carry on your travel the normal way instead of walking a verry long walk and spend a ton of resorces .

(sorry for anny gramatical errors )

Really good ideas!

- being rescued :  This was in the game at one point. Your followers could revive you. It probably should be added back in.

- watch towers : I like this idea. Maybe have a siren that goes off or something

- special non craft-able items as rewards : This is planned

- special people joining your cause :  I have a lot of neat unique followers planned

- diplomacy / requesting help :  I've thought of some sort of rep system. Still trying to figure out how it would work

- turning into a cyborg :  I am planning a suit (like a exo suit thing or something) that will give you science powers [no magic though]

- turning the start talking robot box thing into a walking  talking robot box thing  : As you get further in the game E.D.I.E. will get parts added to it (which is why you can't build right next to it). I haven't talked about the ending of the games story, but some of the things you mentioned might be in there.