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(+1)

This feels like it has potential. The level design will be important to make the mechanics fun over 20 levels, but it should be doable. Looking at some of your images for other levels, it seems like you do have some ideas that could keep it interesting. I like that the wind forecasts when it is coming and the direction, so you have time to respond. I think that it will need randomness for a general couch co-op style game. If you make everything scripted, then once mastered it will have less replayability. You could also it an option. The default mode is scripted, and after beating that the player can switch to random mode for a new challenge.

(+1)

That is very helpful, thank you for the feedback!