Very awesome take on the genre and nice use of the theme. I kept risking it but I'm not sure what the bonus was. From the various upgrades it would have been nice to have something related to the player speed but it's more of a nitpick than an actual complain. The game is really addictive and fun to play!
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Ty for playing!
Originally we would add 2 mehanics: the between waves risk that was implemented, and another one to "cook" one of your weapons having then unavailable for you until next level. we had to cut the cooking mechanic for time constraints but the risk mechanic makes your enemies faster and spawn more often but you get a slight buff on XP per enemy.