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(+2)

really cool game!! i love the vibe, it looks and sounds great and zooming out while going rapid is a great touch. after a bunch of attempts this was my best score, not sure if its good or not but i had lots of fun!!

a few minor feedback points and suggestions:

  • the enemies felt a bit difficult to distinguish, maybe they could be different colours or something? 
  • i ended up finding the strategy to be just shoot in the direction of the nearest enemy using the indicator and they would eventually die off screen, maybe the indicator could have a limited range to prevent that
  • it wasn't really clear when/why i should use the attacks that arent just left click, i really like the concept of the black hole attack reducing the space in the level but maybe there should be more of an incentive to use it
  • next time i would recommend adding a web build, it makes the game much more accessible to play/review

overall i really enjoyed this and thought it was a great submission, great work!!!

Thanks a lot for the feedback. About the web build, we tried, but couldn't get the web it to work XD. And yeah, we probably made the default attack way too op.  About the enemy radar, that's a really good solution, in the future when we revisit the project i might implement it, but it probably needs to be re-implemented again all over, we did it at the last moments because enemies appearing out of nothing was pretty frustrating, specially when moving fast.  Actually your score is pretty good, the best we could reach was 40k and i haven't beaten 20k.