i would love to say something constructive, but i genuinely have no idea what is going on with this game, i guess real world visuals are nice, and i feel weirdly claustrophobic right now so i guess it fulfills the limited space. Im sorry
FRafaelHerrero
Creator of
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Thanks a lot for trying the game. About the logs, don't worry those were intentional (ill try to attach an image of what it should look like), it was mostly visual thing to show like the spaceship was booting up, we did notice that it could lead to a misunderstanding and put the spinning logo to the right, probably shouldn't have been lazy and should have written something funny to the logs instead of just taking my computer's startup logs. I am aware that the game does something weird on resolutions that ain't 1920 x 1080, that's probably what caused the screen to be off centered, sorry. Regarding the web build, we really tried but run into some weird errors and couldn't get it to work in time for the jam. When we revisit the project ill be sure to try and fix most of the problems you encountered.
Seriously, thanks a lot for giving out game an opportunity, im so glad you enjoyed it.
Thanks a lot for the feedback. About the web build, we tried, but couldn't get the web it to work XD. And yeah, we probably made the default attack way too op. About the enemy radar, that's a really good solution, in the future when we revisit the project i might implement it, but it probably needs to be re-implemented again all over, we did it at the last moments because enemies appearing out of nothing was pretty frustrating, specially when moving fast. Actually your score is pretty good, the best we could reach was 40k and i haven't beaten 20k.

The startup sequence should look something like this. It should disappear and take you to the start menu as soon as you touch anything