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I really like the aesthetic of your low poly models. The core of this game is solid and I can envision a more complete game in the future filled with items to purchase/mobs to slay or hide from/sundown timers and difficulties/more islands and loot locations/etc. You should totally continue working on it!

It’s just at the moment, there really isn’t a whole lot to risk or do… the biggest risk was the first dig on the island. The performance hit and lag spike spawned a skeleton and I lost 70 HP unavoidably. Also, don’t be like me and turn in your bag full of loot to the money collector… you won’t get paid for the value of the stuff inside your bag, just the bag itself. RIP my loot.

Thanks so much for the detailed feedback!

Really happy you liked the low poly look and the core idea. I’d love to expand it with more items, challenges, and islands in the future.

Sorry about the skeleton spawn and the bag issue, I’ll definitely fix it in the future.

Thanks for playing! <3