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(+1)

Your game is a highly original and polished game that uses only the allowed shapes in a clever way, with fun game play, well-paced levels, and fitting music. Aside from a very minor clipping issue, everything works smoothly, and the theme is perfectly integrated. Here is what I thought regarding the different categories:

Game play / Fun / Engagement ●●●●●
The game play feels polished and engaging from start to finish. I really like the originality of the idea and how well it’s executed. Moving through levels always feels rewarding! The level difficulty is paced nicely, keeping things fun and challenging without being frustrating. Sometimes orbs can be lost or clip through pentagons, but this is only a minor issue and not worth subtracting points.

Art Style / Visuals ●●●●●
The visual design is consistent and makes excellent use of the limited shapes constraint. Using only circles and pentagons works surprisingly well here, and it gives the game a unique and recognizable style. The art is clean and supports the game play without distraction.

Audio / Sound Design ●●●●●
The audio fits the game perfectly. The background music keeps the flow going, and I especially liked the trumpet sound when reaching the goal and the SFX kinda adding up when collecting orbs in a row.

Theme ●●●●●
The theme is interpreted very well. The ball always has limited space to move within, which makes the constraint feel essential to the game play. The game feels designed fully around this idea! Really nice work done.

(+1)

Thanks for your detailed feedback! I'm glad you liked the game and noticed the design choices I made around the gameplay and sound design. Sorry you ran into the clipping bug, I was fighting with the physics system but couldn't get it fully fixed before submission. 

Still very good game and just a minor issue!