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(2 edits) (+1)

It is any good, really. I love the Tank Girl named Suki, which means "Lovely" in Japanese and "B-tches" in Russian.

- I am stuck at this moment of endless refight with a boss (obviously a bug):


unable to come to the treasure chest behind them. 

- Encounters are too frequent. I barely can pass 5 tiles straight before engaging another enemy group. An encounter in nearly 10 steps will be fine. Also, would be good to reduce the health pool of common monsters. They are too vital for a basic enemy. Alongside with frequency of encounters, the fights are exhausting and results in a wish to avoid/escape any encounter, which is not good. 

- [Portable Tent] must affect a full party, not only one ally, because it meant to be a field camp every ally could rest in. This will be different from the Mega Elixir, as the Portable Tent is for field use only.

- In dialogue with Percival, Remi Lian has his portrait in combat attire, despite I changed my outfit after return back to the town.

- Some little typos, like "We don't deal with theives". 

And bonus: In trying to pass through the forest after the thieves, I had to retreat back to the town and restore HP and MP by resting in the bed ("sleep"). That means, I spent 4 calendar days in the game world - 3 before the battle with the thieves and 1 after. And the thieves remained in one place and waited for something until I came. After all, Percival said "I see it didn't take you long time!". oh yes, It didn't. Only 4 days have passed! lol

This is perfect feedback! I'm working on it asap! I'm patching the farming on my Cozy game and then right after I'll fix this. I do apologize.

(1 edit) (+1)

Encounter rate has been increased by 2.5x. I ran it again and I got annoyed myself and Escaped from 3 fights to hit the bug. I cleared the bug as well, thank you. I had forgotten to set a Condition for the Switch after the fight. I made the Portable Tent apply to the full team, and I took the AI part off the teammates so the player is now in full control. I dropped the starting enemies HP by half *Kormir Forest Troops* because I agree, it was a slog for a starter area. Good eye on catching the "ei" instead of "ie"!  I'm triple checking further and then i'll reupload the updated version. I'll need to work on the game recognizing which Actor_Image is being used so it can always call it properly in Text.

v1.3 is uploaded. You're a legend for the help!