Yeah...our navmesh was bad and our enemy pathfinding needed optimization. There's an issue with the explosive power-up that causes the game for freeze for a moment when you use it for the first time. The foliage in level 1 is too high-poly (as are most of the hard surface assets. Nothing has LODs. The list goes on... 😅
But we're really happy you still had fun. Thanks for taking time to play and share feedback! <3