Some performance problems but other than that really fun game!
Viewing post in Risk of Biscuit jam comments
Yeah...our navmesh was bad and our enemy pathfinding needed optimization. There's an issue with the explosive power-up that causes the game for freeze for a moment when you use it for the first time. The foliage in level 1 is too high-poly (as are most of the hard surface assets. Nothing has LODs. The list goes on... 😅
But we're really happy you still had fun. Thanks for taking time to play and share feedback! <3