Thanks for the update!
But can you indicate what functions/scripts need to be updated from v.1.4.6 into users' own projects for the following? Updating them seems less straight-forward than the rest (e.g. for the first, the <input_pressed> function is the same in 1.4.6. as it is in my current project).
- "Pressed" inputs are no longer counted multiple times when the game is lagging during online matches. - This prevents an issue where players would press Jump once but get a jump + an immediate double jump.
- Touchscreen buttons no longer incorrectly count as being held down for 1 frame if you tap the screen outside of the button.