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Thanks, it works fine now. Here are some more 0.2.1a (w/ the stealth update) stuff:

Typo: The 'Bedroom Prodidgy' trait should only have one 'd'.

Naming: A better name for "Writ of Exemption" would be "Writ of Manumission" -- because 'manumission' is exactly what it does.

Bug: If you take home a travelling character when the shop window "over there" is open, that shop window stays open until you click back to your hometown (Aliron). For distant shops (let's say, Elven Capital), this is more useful than I think it should be.

Bug: Any child of the lord/lady of the manor automatically becomes a slave -- either let me choose, or make them peons. Or heirs.

Bug: Children let me overcrowd the manor with no penalty. Once again, it's too good.

Bug: If the 'Anal Lover' trait comes from the toys, it's always on. (If the trait comes out of the sex sessions, it can be managed/toggled as expected.)

Wishlist item: I'd like [Next], [Prev] buttons (and hotkeys) on the character pane -- having those buttons would streamline traversing the roster.

Wishlist item: I want to see the loadouts when I build my combat squad -- so I can put archers and casters in the back, and sword guys in the front.

Wishlist item (or bug): I can't find any job that grows the Charm stat; so instead I spam the Charm skill once a day -- which is efficient but tedious :( Did I miss anything obvious?

And finally: I'm impressed by the expression evaluator you have in place for conditions and whatnot -- true lambdas would be better, of course, but they seem to be stuck in Godot limbo (<https://github.com/godotengine/godot-roadmap/issues/23>). Your take on it is about as good as it gets without proper language support. 

Thanks, we are basically rebuilding gui from scratch, so it should become much more manageable in many aspects. And there will be tasks for charm eventually too.

"Naming: A better name for "Writ of Exemption" would be "Writ of Manumission" -- because 'manumission' is exactly what it does."

I agree that "Writ of Exemption" isn't the best name, but I had to look up what "Manumission" is, and I would guess that most other people are not familiar with that term either. Good communication is not about impressing people with obscure vocabulary, it's about using words people understand.

I would suggest to just call it "Writ of Freedom".

(+1)

or even writ of emancipation, which while somewhat obscure it is used in all sorts of things these days.  Emancipation of a minor for example, and is fairly well known for the emancipation proclamation of president Abe Lincoln.

Yes, any of the alternatives so far ("of Manumission", "of Emancipation", "of Freedom") would work for me -- I don't mind obscure words; they add flavour, and I think that rewarding people that do go to the dictionary (or even knows the word outright) is a good thing. (Those that don't care can still hover over the item, read the explanation, and keep playing.)

It also ties in with the world-building: I'd expect a "Writ of Manumission" to have been around since almost forever (ancient tradition? elves?), while a "Writ of Freedom" would be a fairly recent thing (Rousseu Republic?).

Of course, Maverik gets to decide how classical/modern to be in the wording.

I think the exemption was in reference to an exemption from the slave rolls on the slave guild though if you Google manumission you get a bunch of gay advocacy stuff and in a porn game that might not be the wisest thing.

...and Google helpfully finding all meanings of a word -- no matter how archaic, obscure, local, jargon, or niche -- makes picking the best word harder than it should be.