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Hey PBA Studios! First of all good job on the finished game!

The game was surprisingly fun, once I figured out how to play. A tutorial/How to play would've been amazing. Once I understood what I had to do it created a nice flow. I think the controls could've been simplified, for example squashing a bug and harvesting could be a default on click behaviour without needing a separate button to be pressed beforehand.

The visuals are also very nice, I think you managed to create a fun atmosphere especially considering that it's all made of pentagons and circles! The audio was nice and fitting aswell. Everything had a sound and nothing felt out of place or unbalanced.

All in all, good job!

Hey Stealthix, thank you for the kind words and feedback!

The lack of a tutorial seems to be a common issue, I guess I should have focused on that before menu screen sfx and animations lol. Interesting to hear your opinion on merging the bug squash/harvest tool, I hadn't thought of doing that. I think I would leave it as separate buttons to force the player to be constantly switching between tools to fit the chaotic, fast-paced gameplay vibe, but I appreciate hearing your perspective.

Very nice to hear you liked the visuals and audio, I had a blast with the creative limitation of only using 2 shapes.

Thanks again!!