A lot of the core mechanics are done, just a few remain to do.. but I still have to decide about them before coding.
Here's a short gif about... decisions :) (last part had to be cut due to GIF limitations)
Godot is really nice to work with, the way the scene tree works allows for some really quick level building and easy changes to the whole game.
this looks cool, but its kinda hard to get a good grasp of what the mechanics are from the gif. how does the game work? what is your goal?