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thanks for the detailed feedback!! yeah i'm totally with you; we focused really hard on having tight, memorable loops with strong leitmotifs that built throughout the OST, which make sense when you're literally in a bullet hell game. in this format, if we'd had more time, I'd like to have doubled each of the faster tracks towards the end with some extra harmonies and melody variations. hindsight is 20/20 lol

we're talking about doing an extended and/or continuous mix after the jam (obviously can't add it to the release now). i'll happily send it your way if we get around to it :)