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Thanks a lot for the feedback, its greatly appreciated.

THE GAME HAS BEEN PATCHED. ( steam version )

In the EASY difficulty Soldiers now show up RED when you scan the environment. they can be seen through walls and deal less damage.

The player has more speed than the soldier so running is only to get to a hideout, removing the stamina will make player run throughout the map making it a pointless stealth game, but i totally agree with you that the stamina is rather short, it has now been significantly increased.  Escaping is much easier now.

You are right, some areas of the map was wide open, i have reworked it and placed more hideouts and made it tighter.

soldiers dont go on alart immediately, there is a 3 seconds delay for your to roll away from sight. a yellow warning icon shows on the soldier for 3 seconds before going on full alert mode.

The stone direction was done that way to make player predict where the stone will land so as to lure the soldiers that way,  i didnt intend it as a fast response last minute get away though i get your angle too. Rolling  is a faster and more effective last minute get away.

PLS PATCH THE GAME AND LET ME KNOW WHAT YOU THINK. ( steam version has been patched )

thanks for the feedback again.