Thanks so much for playing and for your comments.
It felt really painful to watch.
The mixture of you being ignorant to all the information that the messages give and then complaining sarcastically about the things that the popup messages tried to tell you ( the main mechanic of focusing your shot with pistols and rifles) is just soul crushing.
I guess if i wouldnt be the dev and know how many cool subsystems are implemented here to make the enemies and weapons and everything feel really tactical, i would have got a good laugh out of you destroying the game.
I dont know why you are seeing stuff outside the actual room, it does not happen on two of my laptops, with monitors or without. I assume its either OBS or you have a resolution bigger than 1920x1080 which i didnt account for yet (would be great to know though).
You know my biggest Problem is onboarding, as many people dont want to read, so every thing is minimal text. But with any kind of novel mechanic, it requires a bit of experimenting for the player to find things out if ihe doesnt want to read. You seem to have "read" but ignored the fact that you can actually focus your aim when you hold your mouse, to be super precice. It says it in the quotes and in the tutorial. Its a main mechanic. It says RELEASE to shoot. You actually complain about it not shooting when you hold the mouse.
It even says it on the Itch page.
So if you have any idea of how a player like you would understand this mechanic, i would appreciate.
I also didnt buy any asset pack. The environment is custom made by UnfuneralOD and the chars and animations and effects by myself.
The sound has a short looping bit at the beginning on pupropse as it enters the main loop with a deep trombone once you kill the first enemy. Thats a dramatic effect to entertain the player, which i understand doesnt work if you are still making fun of the HUD and everything for the first minutes without interacting with the game.
Anyway, i understand that i as a developer need to come up with a better onboarding that works for every kind of players.
Thanks so much for showing me the problems.