I've only played the game once so far and I have to say......... I'm shocked..... I'm absolute awe of the starting intense cinematic scene, it fits the game perfectly it sounds great (you have a very smooth Narrator Style voice by the way XD) and the history the voice sets up the tone for the rest of the game perfectly it's a really good and as for the overall game play it could have been made a little bit realistic to fit in with the into cinematic or it could have been given a slightly old school black and white tv screen VHS effect or something like that if modeling is not your forte but even then mechanics while basic and simple are really good one bug that I did notice was that the butters that you collect sometimes spawn inside of obstacles and there isn't much room to maneuver in the left or right and it could be increased but other than that this is a great game love the art love the style love the dialog and considering the aspect ratio of the current game in the browser this could very easily be ported over to mobile and if the controls are fine tuned this could end up being a great mobile game, I will be eagerly awaiting you response my friend :D
Also feel free to try out my game Racookie Heist as well, its not very polished or optimized but i did work really hard on it and it would mean the world if you could try it out :D
Viewing post in Let's get to 20 ratings!
Hamza,
Thank you for the kind words and thank you for playing/rating -- you help push me over the 20 rating threshold! I played and rated your game as well -- below are the comments I posted on your page:
Fantastic game! I like the low poly models, they were a great choice not just for the aesthetics but also because you had to make so many models for you game (enough to fill a store, buildings, playground -- pretty much a whole city block!). The fact that you composed the music in addition to the models and code was imporessive. Well done! For the controls, I do wish you had a setting to invert the Y axis -- I'm an inverted Y axis player and it made navigation a little harder.