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I found it interesting that we have to walk to get the ingredients and it's fun to play around, I think it would be really cool to see other types of scenarios in the future

Thanks for your comments, I've actually added more to the game and published these changes outside of Itch because the rating period is still on going, but once rating is over, I'll update itch with the latest version.  

I've added a light/dark maze level where you kind of use a flashlight to see.  Also added Keys that you obtain and then only with these keys are you able to destroy (open) key type doors.   These keys that you find are carried into future levels so with better level design a real 'quest' can be created.   I've included a few more JSON samples and hope that someone will consider making their own levels but of course doing that in pure JSON is quite a challenge.  By the way in the latest version at the following link, if you open Development tools and observe the console logs you'll see the JSON that is used to make the level as well as your x,y,z position while you play.  You can copy that object in the console display and edit in notepad.  Then you can use this to paste into the game for your own level/modified levels.  That alone is the bare bones needed to consider making your own JSON level.   ( during game play, you press  < , > (comma key) ) to give you a prompt that allows you to paste your own JSON.  By default there is an example JSON code in the prompt so if you copy that and paste into a notepad editor you'll see what it has and also be able to add/edit it as needed.  http://lostwords.org/risk/levels.html