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Thank you so much for all those insights - seriously, that kind of feedback is gold! 🙌
(And yes, further development is definitely in the pipeline!)

Right now, clarity is our top priority.
Thing we missed explaining properly is what happens after you stay - the boss flips the first card of each turn.
But it’s not always clear when the turn ends or continues - and that’s on us. We're thinking of adding a screen overlay to help with this, because yeah, it’s definitely confusing at the moment.

For example, if the boss reveals a trap card, that ends the turn - triggering another flip, which could be another trap. That kind of chain reaction can snowball fast, and that’s part of the risk. We're planning to tweak this so there are more varied distractions from the 'Enraged' boss - like flipping the first card every 2–3 turns, or stealing a coin each turn. There are tons of possibilities, but time wasn’t on our side to test and implement everything just yet 😅

Also, we missed that reshuffling doesn’t block player input, which can lead to three cards being flipped. That gives the player a temporary advantage for one round - after which all flipped cards should be reversed. Definitely something we’ll be addressing!