You know, completely fair point, that is harsh for one bug and I’m sorry for that! It felt major in terms of how much an impact on the game it had but the game as a whole is not buggy. For a game of this much mechanical complexity during a game jam y’all did a great job with it and I’m sorry to come across as diminishing that!
I will say though, if it’s helpful for future development, I did also notice flipping a card during shuffle seemed to cause the possibility of having three cards flipped up trying to match. It was also pretty unclear what was happening with the boss taking turns, I know it’s supposed to flip a card at the start of a turn unless after a match? But sometimes it would go on a roll picking two cards several times in a row. Could’ve been an effect I didn’t understand?