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Pepsiman would be proud. I think what really messed me up is that I automatically been pressing W, wanted to go fast, and that made me hit more cars than I should have. Car hitboxes seem a little big, and even touching some (even if they are nearly standing like one after the checkpoint, sends you flying backwards. Otherwise a really smooth and self-contained experience. Looking forward to seeing more levels, and maybe new obstacles.

Maybe you'll see something I've missed on footage:
https://www.twitch.tv/videos/2560493434?t=0h20m0s

(+1)

Thank you for playing the game!
Yea lol that particular level was designed to punish you if you rushed too much. There will be levels that gives reward for players that love to sprints as well. The directions for future developments are like that, with each levels having their own meta way for player to discover.
I also thank you for your feedbacks on car hitboxes.

Also i really appreciate you record your gameplay. I discover some bugs in the game, from your video, such as:
- That "Return to Checkpoint" at death should have been clickable, but it appears to be not, in your video

- If death happens during sprinting, player's body wont turn when you  move left-right after respawn
Again, thanks a lot for this!