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(1 edit) (+2)

Really cool platformer game. Interesting way to unite pixel art in a 3d World, I liked how the jump is precise so I only died when the issue was totally mine, the story is short but cool, and the level design is the main thing about this game, I think you made a good job! I only would say that you could do more parts to the single jump, I mean, once I discovered double jump it seams that every jump now needs the double, making the single jump to loose its purpose.  Other than that, very well made game! 

(+2)

Thanks for playing :D.
I understand that would be neat to use the single jump a bit more. The originial plan was to have a slower approach:
1. Opening -> Menu -> Game Goal Hallway introduction
2. Single jump introduction -> Single jump challenge
3. Double jump introduction -> Double jump challenge
4. Dash introduction -> Dash challenge
5. Final stage: Ultimate challenge.

But game construction-wise there are only 2 of us (and we are pretty new to Godot to boot) that's still quite a number of levels to build for a jam (which we barely made it the current number) and time is always of the issue

(+2)

Yeah I totally understand, usually I write feedbacks as a suggestion to a possible update after The Jam, so You don't need to bother about what I Said for now. You guys made a great job