Wonderful wizard, both va and personality were really well put together. It was really entertaining to listen to him. As everyone else said, it was very difficult. During map changes some moving obstacles are really close to spawn point, making it feel unfair. Powered thourough till green zone but couldnt continue after:
Music was wonderful especially variations by room changes. Controls were hard to get used to but once i did moving around was more fun. Some suggestions:
Death counter would be really good addition since u are dying from start to finish all the time.
Also out of the map seems a little empty. it might be a good idea to add some dithering to differentiate.
Good Work!
Viewing post in Biscuit Quest jam comments
Thank you! I gave my whole soul into the performance! I actually broke the moving obstacles halfway through development which was why the circling orbs are the way they are. Right now i'm working on a full version of the game with hopefully some better artwork. I think a death counter could be a great idea! It would be best to have it in the menu or somehow integrate it with gameplay/plot.