Alright, I played it.
KBM controls are very frustrating, mouse doesn't work for anything in the menus, you have to equip with enter when your fingers are on mouse+wasd(E for approve and Q for exit in menus makes more sense in that context, check how Lunacid does it)
the sensitivity is still too low even at 2.0.
remove the delayed animation from the ladder, just climb at a steady pace. holding E to climb it is pretty weird, either allow a one tap and auto-climb or just approach it and climb/descend with W/S.
It's a bit annoying to drown in the river and have to start from the menu again, how about a respawn in-level?
there's not much else to comment on but good luck with the project.