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Phenomenal theme implementation!
The risk-reward mechanic is brilliantly executed - if you don’t take risks, the game eventually forces your hand, whether you like it or not. It’s a clever design choice!

Visually, the game is stunning. Honestly, the main menu alone was more fun and stylish than some full game jam entries I’ve played.|
The sound and music are equally impressive - everything feels cohesive and perfectly tuned to the gameplay’s mood and intensity.

One small suggestion: it would be great if all collectibles automatically pulled toward the player once a room is cleared.
Also, a subtle arrow pointer for red doors when they are available would be helpfull.

Pistol: ‘DeathWish’ + ‘Ricochets’ = pure power fantasy. I felt unstoppable. 
Shotgun - I rolled the random risk perks a few times and ended up without a magazine - Make a melee-parry a viable build!!!

If this game doesn’t land in the top 10, I’ll be genuinely shocked.
Well done - this is a standout entry with style, substance, and serious potential.

(+1)

Damn, thanks a lot for playing and your very kind reviews! > v<

We really put a lot of love into crafting this game, and I'm glad you loved it! :D