In my opinion, the walking and text speeds work well in the game’s context. And I personally like it better that the hooded figure was not explicitly revealed. These are intentional design decisions that I respect and that didn’t interfere with my enjoyment of the game (rather, I’d say they made me appreciate the game even more).
I recognize different players can think differently, so I’m not saying my opinion should be given any more weight. Just wanted to share my two cents so the developer doesn’t overcorrect in one direction or another.