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(+1)

Great idea with the upgrades giving you both buffs and debuffs. Maybe it would work slightly better if buffs outweighed the debuffs so as to keep progressing. Overall, I enjoyed playing the game, but it was too hard for a turn-based person like me, so I’m proud that I survived 6 rounds.

(+1)

Thanks for the feedback! And I appreciate you sticking through it despite not being your genre <3. The buffs for the most part actually should outweigh the debuffs. Extra damage is +.25 but reduced damage is like -.15 I think. Same with the size modifiers. The stats aren’t exactly shown though so that’s fair, and it could be balanced better/more dramatic so you feel stronger the longer you last. Appreciate the input ^^