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(+1)

Very good looking and sounding game. Fighting is really something with all those background changes and other visual effects, extremely eye catching!

My few bitter cents:

  • Time to fun in this game is very long. It may be way better to introduce thing gradually and throw player into a fight sooner.

  • At my first play, after reading all the dialogs on start I missed what I have to do to continue. The game said click on [Home], and it took me a while to understand that I have to click on the silhouette of the house to go on. I even tried pressing the Home button on the keyboard.

  • When I figured out how to click on [Home] I had to click on it several time more to read some messages, which felt strange, why not providing all this text at once if there is nothing else the player can do?

(1 edit) (+1)

Thanks for feedback!

- Yeah, the cutscene at first is really too long because I just want it to be an intro to story (I skip it in testing too).

- May be Click on home isn't clear enough?

I think adding the arrow would make it easy to know the goal but I guess I have to tell it more clearly.

- The multiple text is really for story wise because it's like 0 to 5 to 10 years have passed. It can look weird because there is no in game cutscene.

Anyway, Thanks for playing! 😁