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(1 edit)

Very nice game, very creative with the mechanic that units are returned to how they were at end of preparations. Had more than one "aha!" moment thanks to that. Hope to see this game continue to be developed more in the future!

That said, not all indulgences or items felt equal, and I'm nut sure that was intended. Specifically, the items that gave a flat bonus at the start of combat for creatures in the same row felt very weak, and keys very situational. The jester hat was situationaly very useful, same thing for the pickaxe and poison, and the magical book had a fun minigame in trying to keep your unit alive so you could prock it more than once, but ultimately did not scale well. The items that change the way your unit targets others I couldn't quite figure out a way to make use of.

The indulgences that give a one-time bonus or +1 atriute to a random follower felt very weak when compared to the ones that grant +2/+2 to a creature in a specific spot, same thing for the one that buffs creatures without powers, since as far as I can tell you can only reliably get one of those, namely the fish, and it wasn't particularly impressive. Indugences that buff creatures on level up felt a bit better, but still sinificantly far behind the ones uaranteed a bonus every turn. The ones to buff summons also didn't feel significant, since summons tend to be weak, and so +1 health isn't onna save them

Also was a tad surprized that the underestimated doesn't start summining creatures of higher levels once you level it up. Could be intentional to keep it an early unit or as an aternative hermit that creates more, but worst, bodies and in vertical positions relative to itself, but made it so our blind friend did not scale as well into the late game as I hoped

Was able to win despite that thanks to stacking buffs on a brawler thou. Two indulgences that give +2/+2 to the creature at the center plus stacking one of those nurse ladies that permanently increases health onto him, as well as managing a couple of other upgraded creatures for support

I did come across a glitch thou:

My game froze after this. In case the screensht isn't clear, the madam lady dying activated the underesmated's ability, wich in turn summoned another underestimated, causing the original to level up and recieve a +2 from one of my 'relics'

I think it was the blond lady attacking, but now I'm not sure

Was playing on Google Chrome, on Windows

(+1)

Thanks so much for your thoughts! It's all super helpful. 

Sorry that that bug borked your run : ( Thanks for the details, I'll be looking into it.