Glad you enjoyed playing :D
At the time of typing this, I just discovered that I uploaded an older version of the game when submitting it. Fortunately, it was a difference of only the last hour or so. Unfortunately, I implemented part of the collecting system in that last hour. I'm not really sure what exactly happened, it could also be something else, but this seems the most likely to me.
Ah, the softlock bug, it's also gotten me a lot more times than I would've wanted. I believe it's caused by the enemy, after being killed by the attack Poison Shot, just not emitting the signal to end the fight because it still checks for poison or something :/
I also agree on the music, it can help a lot with the overall atmosphere of the game. Also the map indeed is way too big, a smaller map would indeed make the game a lot more manageable :)
Since this was my for attempt at an making an RPG for a game jam, I really enjoyed it, and I started playing Deltarune just recently, I'll probably make another one for a future jam, this time with less spaghetti code and bugs :P
Anyways, I'll keep your feedback in mind, and thanks for taking the time to leave a comment :D